Ronin49 |
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There seem to
be a number of Cliff Racer boosting mods around - Glassboy's "Racer
Assortment", Fly's "Creatures" and MP*Canus' "Expanded Cliff
Racers".
I am assuming that they will all operate at the same
time? (So much for the 'Big Sky" theory!) Or
does anyone know definitively that they conflict?
-------------------- "And to everyone seeing naked and
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Canus |
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Loc: Barony of Atenveldt
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Never tried it
with the other two, but you might like to run them through Horatio's
leveled list merger.
http://thelys.mwsource.com/index.php?morrowindmods=True&authorpage=Horatio
-------------------- MP*Canus
Shameless
Morrowind fanboy Unleasher of the New Cliff
Racer Plague!
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Ronin49 |
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Canus - I was
thinking a few times through the TESTool wringer would help, ne?
-------------------- "And to everyone seeing naked and
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You forgot
Marksman Mod, Ronin. You might find the altered Cliff Racers in
there fun, too.
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Ronin49 |
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Vorwoda -
thank you. I had forgotten Marksman Mod; unaware it included yet
more Cliff Racers. I seem to recall reading that Marksman Mod
made a lot of other changes to the game, many of them balancing as
Intelligentsia saw it and not all apparent. That is the impression I
gained at least and why I have not loaded it, to this point at
least, although I understand many people think it is very, very
good. Apparently Morrowind Advanced also includes 'Wyvern', a
similar flighty creature?
It sounds encouraging. At least no
one seems to be rushing in to say that they have personal experience
of these mods not working together.
-------------------- "And to everyone seeing naked and
headless people, READ THE README!!! It's the answer to all your
troubles." Neoptolemus
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Quote:
It sounds encouraging. At least no one seems to be rushing
in to say that they have personal experience of these mods not
working together.
I don't know that the Marksman
mod adds racers, but it makes the ones their hack up flame at you.
After a while it becomes grounds for uninstalling the mod. I think
one of the versions leaves this feature out.
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Canus |
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Veldion also
adds new species of cliff racers.
-------------------- MP*Canus
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Racer Plague!
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Ronin49 |
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Doomed
Marauder and Canus - thank you. Do the Cliff Racers added by Veldion
affect the remainder of the game world as well or just the landmass
added by the mod - the former I would imagine?
-------------------- "And to everyone seeing naked and
headless people, READ THE README!!! It's the answer to all your
troubles." Neoptolemus
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Edited by Ronin49 (06/09/04 06:37 AM)
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Canus |
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They're soley
indigenous to Veldion.
-------------------- MP*Canus
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Racer Plague!
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Ronin49 |
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To which
growing assortment of mods with augmented Cliff Racers must now be
added SoNico717 's The 6th House Army .
-------------------- "And to everyone seeing naked and
headless people, READ THE README!!! It's the answer to all your
troubles." Neoptolemus
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Ronin49 |
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To this list
add:
Magick Cliffracers by one_gundam_war at Euro-RPG.
This mod gives Cliffracers fireball, frostball, shockball, and
hearth heal. It adds one of each kind of damage so that it can hurt
any character, and the heal to make them a worthy foe. Probably not
compatible with other plugins that modify Cliffracers.
-------------------- "And to everyone seeing naked
and headless people, READ THE README!!! It's the answer to all your
troubles." Neoptolemus
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Edited by Ronin49 (08/15/04 12:26 PM)
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Well, for the
record. It might work with other mods, but I don't think it would
since it edits the actual cliffracer itself
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